It's
not always easy to find out which box corresponds to which
sample when you're configuring the other/order sounds of your
voicepack. So, I've compiled this small, yet handy little
guide to help you on your voicepack making way.
Sound Listing Version: 1.0
Author: Rainecloud.
Website: http://voiceshrine.beyondunreal.com
(The Voice Shrine).
Contact E-mail: rainecloud@beyondunreal.com
Unreal Editor Version Used: 3.0
Construction Time: Approximately 30 minutes.
===============
The Order Sounds:
===============
--[0] = Defend The Base
--[1] = Hold This Position
--[2] = Attack Their Base
--[3] = Cover Me
--[4] = Search And Destroy
--[5] = None
--[6] = None
--[7] = None
--[8] = None
--[9] = None
--[10] = Take Their Flag
--[11] = Defend The Flag
--[12] = Attack Alpha
--[13] = Attack Bravo
--[14] = Get The Ball
--[15] = None
===============
The Other Sounds:
===============
--[0] = Base Is Undefended
--[1] = Get Our Flag Back
--[2] = I've Got The Flag
--[3] = I've Got Your Back
--[4] = I'm Hit
--[5] = Man Down
--[6] = I'm All Alone Here
--[7] = Negative
--[8] = Got It
--[9] = I'm In Position
--[10] = I'm Going In
--[11] = Area Secure
--[12] = Enemy Flag Carrier Is Here
--[13] = I Need Some Backup
--[14] = Incoming
--[15] = Ball Carrier Is Here
--[16] = Point Alpha Secure
--[17] = Point Bravo Secure
--[18] = Attack Alpha
--[19] = Attack Bravo
--[20] = The Base Is Under Attack
--[21] = We're Being Overrun
--[22] = Under Heavy Attack
--[23] = Defend Point Alpha
--[24] = Defend Point Bravo
--[25] = Get The Ball
--[26] = I'm On Defense
--[27] = I'm On Offense
--[28] = Take Point Alpha
--[29] = Take Point Bravo
--[30] = Medic
--[31] = Nice
--[32] = I Can't Feel My Legs
--[33] = Nice Shot
[Note: Sounds 33-47 in this section are not used] |