class UMenuAudioVideoWindow expands UWindowFramedWindow;

function BeginPlay() 
{
	Super.BeginPlay();

	ClientClass = class'UMenuAudioVideoClientWindow';
}

function Created() 
{
	Super.Created();
	bSizable = False;
	bStatusBar = False;

	if (ParentWindow.WinWidth < 500)
	{
		SetSize(250, 200);
	} else {
		SetSize(300, 400);
	}
	WinLeft = ParentWindow.WinWidth/2 - WinWidth/2;
	WinTop = ParentWindow.WinHeight/2 - WinHeight/2;
}

defaultproperties
{
	WindowTitle="Audio/Video Options";
}