[Public]
//Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll)
//Preferences=(Caption="Rendering",Parent="Advanced Options")
//Preferences=(Caption="PowerVR SGL support",Parent="Rendering",Class=SGLDrv.SGLRenderDevice,Immediate=True)

[SglRenderDevice]
ClassCaption="PowerVR SGL for Windows"
AskInstalled=Do you have a PowerVR card installed?
AskUse=Do you want Unreal to use your PowerVR card?
