Respawnables - to do: - ScoreBoard - Rebuild totaly, currently not showing anything as GRI has been customized and code in SB class is not changed accordingly - breaking the PRI array - Sort by fragcount in game - show: - Player name - Fragcount - XP - Rank - Country - Global rank - menu: - Kategorier: - Weapons (Sorter efter pris!!!! når alle våben er listet) - Dispersion Pistol ($ 500, alias !DP, works:100%) - Stinger ($ 3000, alias !ST, works:100%) - minigun ($ 4000, alias !MG, works:100%) - PulseGun ($ 3500, alias !PG, works:100%) - RazorJack ($ 3000, alias !RJ, works:100%) - ShockRifle ($ 5000, alias !SR, works:100%) - SniperRifle ($ 5000, alias !SN, works:100%) - BioRifle ($ 1000, alias !BR, works:100%) - RocketLauncher ($ 5000, alias !RL, works:100%) - FlakCannon ($ 7500, alias !FC, works:100%) - Translocator ($10000, alias !TL, works:100%) - GrapplingHook ($10000, alias !GH, works:100%) - Chainsaw ($ 500, alias !CS, works:100%) - UZI ($25000, alias !UZ, works:100%) - DoubleEnforcer ($ 1500, alias !DE, works:100%) - !!FlakShot fra ArcX skal tilføjes - Bazooka ($17500, alias !BZ, works:100%) - !!Plasma Gun fra DWeapons skal tilføjes - !!Thunderstorm Rifle fra TSR skal tilføjes (Revelation skal krediteres) - Gear - Armor (base, subclassed from shieldbelt so effect can be given if purchased) - BodyArmor (75) (works 100% $ 5000, alias !BA) - ShieldBelt (100) (works 100% $10000, alias !SB) - ThighPads (25) (works 100% $ 2000, alias !TP) - Flashlight (works 100% $ 500, 'mutate light', alias !FL) - JumpBoots (works:100% $ 500, 'mutate jump', alias !JB) - Radar (works:100% $10000, 'mutate radar', alias !RA) - Mental - +10 to life (small) (works 100% $ 1000, alias !SH) - +25 to life (medium) (works 100% $ 2500, alias !MH) - +50 to life (Large) (works 100% $ 5000, alias !LH) - Soul Harvest - Lethal Aura - ReducedDamage(25%) (works:100% $10000, alias !RD) - Game - Luk menu og start spil