to do: - Add custom pickup sounds for items - 4 levels of difficulty mutators that spawn monsters: - Beginner (Flyer, Pupie, ElitePupie, Krali, EliteKrali, Brutie, Snake) - Novice (+ Behemothie, EliteBrutie, ToxicBrutie, RazorBrutie, EliteSnake, Manti, Gassie, EliteGassie, Merc, EliteMerc) - Skilled (+ RazorSkaarji, PlasmaSkaarji, EliteSkaarji, SniperSkaark, FlakSkaark, ShockSkaark, PlasmaSkaark, ShredderSkaark, RocketSkaark) - Godlike (+ Alien, WarMonger & DemonRock ) - 4 different statistic mutators to track each difficulty level (spawned by the difficulty level mutator to make sure the right on is used) - each have their seperate DB file, 10000 slot Monster Classes(from MonsterHunt2 never released): - Monsters (Subclassed from Pawn) - Flyer - Pupie - ElitePupie - Krali - LeglessKrali - EliteKrali - LeglessEliteKrali - Brutie - Behemothie - EliteBrutie - ToxicBrutie - RazorBrutie - Snake - EliteSnake - Manti - Gassie - EliteGassie - Merc - EliteMerc - Skaarji (not usable, only motherclass to all skaarjies) - RazorSkaarji - PlasmaSkaarji - EliteSkaarji - Skark (not usable, only motherclass to all skaarks) - SniperSkaark - FlakSkaark - ShockSkaark - PlasmaSkaark - ShredderSkaark - RocketSkaark - Alien - WarMonger - DemonRock Projectile classes: - Proj_EliteKrali (+10 damage over KraalBolt, Red texture and lighting) - Proj_EliteBrutie (same as Proj_EliteKrali but 75% faster movement) - Proj_RazorBrutie (-10 damage from Razor2, a little slower movement and less lifespan)