Danes Setup 2k14 beta 2: Texture pack: DanesSetupTex.utx link til global stats virker og data bliver sendt. Echo retur virker også, men data stopper ved første mellemrum i string, check om det er fra server eller til server? prøv at lave en simpel database hvor hele srengen bliver puttet i, så ved jeg om det bliver sendt som det skal. - currently emplementing ACE support, ACE array created and import script made. Now check why 'Player' gets logged every time grrr (ucc log in compress folder) - !!!Currently building global stats mutator - add variables to struct array that should be tracked, also assign value to server ip:port variable - find link to ip2country and base identifier on player name+value from there (isp?) - log if server doesn't run ip2country and shut down (destroy()) GS mutator if so. - admin mod - Hidden admin, must not show to other players when logged in/out (done) - mutate commands shown on F2 menu: - kickID - ban ID - dump players ini file (keybinds) - enable/disable AntiTweaks mod - enable/disable Console Checker mod - disable admins abilities to use cheats (done) - fix wrong announcing of cheat is killed when logged in as admin!!!! or killed when admin it sees it as cheat grrrr FIX!!! - ACE support - log all info to external log file - optional console checker - optional AntiTweak mod - Server statistics: - ServerName - IP:Port - AdminName/Email - Mapname - Player statistics: - overall - Time played (minutes) - TotalFrags - TotalDeaths - TotalGames - TotalSuicides - DM specific - TotalWins - TDM specific - TotalWins - CTF specific - TotalCaps - TotalCarrierKills - TotalWins - DOM specific - TotalPoints - TotalWins - AS specific - TotalWins - LMS specific - TotalWins - *Custom HUD: - DM HUD (Base HUD): - *TDM HUD - *DOM HUD - *CTF HUD - *AS HUD - *Custom SB: - DM SB (Base SB): - Custom Avatar - find method to test if avatar can be shown from custom package(can't be replicated), else draw talk texture - Country flags - SB: Gather stats about players, num matches, num minutes played and create a ranking system based on it (config ranks?) - Create some sort of info class and spawn it in order to hold certain replicated variables accessable from HUD and SB - Progress, add +/- progress since last. - Rebuild texture system so custom package can be used - use dynamic loading system - Make full Player recovery mod for players that disconnect/reconnect within same map. - Spawn Actor in map that holds player info: - Name (Identifier) - Score - Deaths - Time - Keep name on ScoreBoard 3 minutes after disconection (with notice about player disconnected X seconds ago) - add optional BloodyMess - add optional who pushed me - add optional hitsound - bHitSound - Hitsound='Sound.MyCustomHitsound' - inventory - add options to change texture - add options to change pickup sound - custom ammo pickups - add options to change pickup count and max ammo for all ammo pickups. - add options to change texture used for pickup - add options to change pickup sound - Add optional team beacons - config icon texture - add relics - strength ( config x damage ) - speed ( config x speed) - payback (drop bomb when killed - config blastradius) - shield (config reduced damage) - aura (config damage/second if within config range) - salvation (regain health config health/second, config max) - check ChatEmots mutator out to see how they do it - Reward winning player/team with trophy? Keuter upped vengeance mutator as example, try it to see what it is? - Rank system - Rank system based on frags and time played. - options for arena: - b(x)Arena for all weapons - Client F2 menu, with mod info incl. how to edit config file or link to such - mutate command to send client to info thread on forum? - Config stuff: - *Configurable crosshair for each weapon in users ini file (also make room for custom weapons) (not started) - *Configurable HUD'n'SB Icons and colors in users ini file (not started) - Bot AI stuff: - *Monitor bots, if iddle then find closest player and set as nememy/find path toward? (not started) - *If sniper rifle, adjust aim to bigger succes of headshot? (not started) - add beacon that send server info about what servers are using the mod - optional global stats, full thing with website and all - future project lol! - CTF - add option to have custom flag textures (dynamic import) - DOM - add option to have new CP with custom meshes and textures (dynamic import), add custom drawscale to make most meshes fit. - add option to redirect players if server is full or passworded - add option to force clientrate range FIXES found via beta 1 release: - fix chat for players with no talkface - make n/a fallback texture - change/check fragcount for high resolutions - looks bad? - fix cross to show for owner only - fix bot AI so they don't see invisible players until fired upon