type TUTPackage_Load = class(TObject)
constructor Create; |
init & finish stuff
destructor Destroy; override; |
procedure Build_ObjectReferences; |
reads name-, import- and export-table
procedure Build_TextureList; |
function Evaluate_ObjectReference( Value : longint): string; |
creates all neccessary object-references (requieres complete tables)
procedure Free; |
procedure Get_PackageInformation( var Tex, Mus, Snd, Geo, Mdl, Scri : Boolean ); |
procedure Load( FileName : string ); |
object for loading normaltextures
procedure Load_NormalTexture( ListIndex : integer; MaxPreviewSize : integer ); |
load the file specified in FileName
procedure Read_Header; |
procedure Read_Tables; |
reads the global headers
None.