Gott fixes and things to make:

9999 ammo remove from karelgottfriendly firing functions.(stupid asgard's code blergh, plus other fixes to that (the floating carcasses wtf), wth did I ever use his code at first place I wonder)

Perhaps get rid of the fucked up random class system I made (I made better system in the rys pawns in mylevel and in that UT mod under developement which was never released), I was really noob when I made it and it is hell to orientate in it, but perhaps not because it would be too much work with it.

Make limiter to pawn list, so one player can't have too many gott pawns (pawnlist, adding tag to the spawned pawn, owner. stuff etc).

Shields....make some shields...also ones being able to swallow all the drowned damage type etc....do not make too powerful shields armors and health though....it must not be like marinewolf stuff, more gott fitting stuff.


Bullet time artifact (using the beta artifact mesh included in gott hoo hoo, but change the skin to gott fitting one and align it properly to mesh)

Fix the lag issues with newrifle zooming, if lot of lag appears it all goes to hell and messes up.

Make mutator not spawning things inside movers, for maps which have pathnodes and navigation point inside movers, make simmilar hack as the skybox thing with lights and make the mutator working right, Cookied messed up the code so it doesn't switch to lights etc method properly. 

Hoo hoo cocktail using the beta translocator model, also reskin it....the sentrygun make pickup (using largely beta code plus more) and reskin too...
Hoohoo cocktail having melee insult 99999 or something damage thing at altfire, while primary throws the thing and makes purple smoke or something in explosion, or perhaps do it like tentacle hunters molotov cocktail etc(he promised helping me with the mod earlier because i saw that his grand project with mummies werewolves etc and the other stuff which he didnt release yet).

Gott flamethrower (using perhaps the effects in these additonal utx packages etc), like torn combined with unloaded UT torn and that freezing gun like effect so it makes you on fire, perhaps even using the code, but not needed really to use that, just something like that. Altfire should be....perhaps sludge like lava thing or boulder etc.
Gott zombies (originally had the idea after seeing the U4E UT zombies, but even those tentacle hunter like ones should suffice or mix of those two), also using newrifle and perhaps flamethrower and also new gott stinger (using the skin of gottshell, it has part of that(and also gottshellbox skin has parts of razorammo skin, so maybe that can be used too for some razorjack model using weapon too), gott stinger should fire these yellow greenish shards then and it should be fast, not as fast as marineguns or marinewolf super stinger though.

Some nuclear item....possibly using the chameleon beta model, as you will send him and he will explode...or something else..

