Special PowerUp Chargers

 

 

 

 

 

 

The PowerUp Charger is another special charger with special visual enhancements and triggering features for other kind of maps.

This type of charger is used in the Berserk, Jump Boots, UDamage, Invisibility and BattleSuit powerups.

 

BrightFluid: Texture used for the fluid in the bright state. Exclusive property from the current powerup charger mesh (3D model).

 

BrightSkin: Overlayer texture used for the lights in the bright state. Exclusive property from the current powerup charger mesh (3D model).

 

DarkFluid: Texture used for the fluid in the dark state. Exclusive property from the current powerup charger mesh (3D model).

 

DroppedEvent: Event to trigger when this powerup drops from the player/bot who was using it. Feature only from Berserk, UDamage, Invisibility and Battle Suit.

 

EnableRotWheel: Enable/disable the rotating middle wheel.

 

LightOn: Texture used for the lights sprites in the bright state. Exclusive property from the current powerup charger mesh (3D model).

 

PickupCharge: Number of jumps in Jump Boots and charge time (in seconds) in Berserk, UDamage, Invisibility and Battle Suit.

 

ReActivateEvent: Event to trigger when this powerup is picked up again from its dropped status. Feature only from Berserk, UDamage, Invisibility and Battle Suit.

 

WearedOffEvent: Event to trigger when this powerup is weared off (from player/bot) or when it’s fully destroyed (dropped lifespan end or when dropped in a killing/damage zone). Feature only from Berserk, UDamage, Invisibility and Battle Suit.

 

 

 

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