Special
PowerUp Chargers
The PowerUp Charger is
another special charger with special visual enhancements and triggering
features for other kind of maps.
This type of charger is used
in the Berserk, Jump Boots, UDamage, Invisibility and BattleSuit powerups.
BrightFluid: Texture used for the fluid
in the bright state. Exclusive property from the current powerup charger mesh
(3D model).
BrightSkin: Overlayer texture
used for the lights in the bright state. Exclusive property from the current
powerup charger mesh (3D model).
DarkFluid: Texture used for
the fluid in the dark state. Exclusive property from the current powerup
charger mesh (3D model).
DroppedEvent: Event to trigger
when this powerup drops from the player/bot who was using it. Feature only from
Berserk, UDamage, Invisibility and
EnableRotWheel: Enable/disable
the rotating middle wheel.
LightOn: Texture used for
the lights sprites in the bright state. Exclusive property from the current
powerup charger mesh (3D model).
PickupCharge: Number of jumps
in Jump Boots and charge time (in seconds) in Berserk, UDamage, Invisibility
and Battle Suit.
ReActivateEvent: Event to trigger
when this powerup is picked up again from its dropped status. Feature only from
Berserk, UDamage, Invisibility and
WearedOffEvent: Event to trigger
when this powerup is weared off (from player/bot) or when it’s fully destroyed
(dropped lifespan end or when dropped in a killing/damage zone). Feature only
from Berserk, UDamage, Invisibility and