Configuration/Tactical Ops
This page shows what changes you need to do, if you want to use the 333networks masterservers with the game Tactical Ops.
Contents
[hide]Version 2.x (UT Modification)
Game/Player
Open your TacticalOps.ini in UnreaTournament/TacticalOps/System
Find:
[UBrowserAll] ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unreal.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,Region=0,GameName=ut bHidden=True bFallbackFactories=True [UBrowser.UBrowserMainClientWindow] LANTabName=UBrowserLAN ServerListNames[0]=UBrowserLAN ServerListNames[1]=UBrowserAll ServerListNames[2]=TOServers ServerListNames[3]=None bKeepMasterServer=False
Change it to
[UBrowser.UBrowserMainClientWindow] LANTabName=UBrowserLAN ServerListNames[0]=UBrowserLAN ServerListNames[1]=UBrowserAll ServerListNames[2]=TOServers ServerListNames[3]=None ... bKeepMasterServer=True [UBrowserAll] ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unreal.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[2]=UBrowser.UBrowserGSpyFact,MasterServerAddress=gsm.qtracker.com,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[3]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.333networks.com,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[3]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.noccer.de,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[3]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.errorist.tk,MasterServerTCPPort=28900,Region=0,GameName=ut bHidden=False bFallbackFactories=False
Also add this to your TacticalOps.ini
(Please note: In the UT modification Tactical Ops is the gametype s_SWATGame)
[TOServers] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=s_SWATGame,bCompatibleServersOnly=True
Now open your UBrowser.int, it is in TacticalOps/System and make the changes shown below:
[ServerListTitles] UBrowserUT=UT Servers UBrowserLAN=LAN Servers UBrowserPopulated=Populated Servers UBrowserAll=All Servers TOServers=TO Server
Server
The default configuration file is tacticalops.ini which resists in UnrealTournament/TacticalOps/System/ (Note: The configuration file an also be called server.ini server1.ini which is caused by custom configuration oder gameserver providers). Please note: Linux servers do not support more than a maximum of 4 uplinks. They will crash. If your server crashes, do only 3 uplinks.
Find:
[Engine.GameEngine] ServerActors=IpDrv.UdpBeacon ServerActors=IpServer.UdpServerQuery ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
Change it to
[Engine.GameEngine] ServerActors=IpDrv.UdpBeacon ServerActors=IpServer.UdpServerQuery ServerActors=IpServer.UdpServerUplink MasterServerAddress=utmaster.epicgames.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.333networks.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.noccer.de MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.errorist.tk MasterServerPort=27900
Version 3.15 to 3.5 (Standalone Client)
Game/Player
Open your TacticalOps.ini in TacticalOps/System
Find:
[UBrowserAll] ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unreal.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,Region=0,GameName=ut bHidden=True bFallbackFactories=True [UBrowser.UBrowserMainClientWindow] LANTabName=UBrowserLAN ServerListNames[0]=UBrowserLAN ServerListNames[1]=UBrowserAll ServerListNames[2]=TOServers ServerListNames[3]=None bKeepMasterServer=False
Change it to
[UBrowser.UBrowserMainClientWindow] LANTabName=UBrowserLAN ServerListNames[0]=UBrowserLAN ServerListNames[1]=UBrowserAll ServerListNames[2]=TOServers ServerListNames[3]=None ... bKeepMasterServer=True [UBrowserAll] ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unreal.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[2]=UBrowser.UBrowserGSpyFact,MasterServerAddress=gsm.qtracker.com,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[3]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.333networks.com,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[3]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.noccer.de,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[3]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.errorist.tk,MasterServerTCPPort=28900,Region=0,GameName=ut bHidden=False bFallbackFactories=False
Also add this to your TacticalOps.ini
[TOServers] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=TO350,bCompatibleServersOnly=True
Now open your UBrowser.int, it is in TacticalOps/System and make the changes shown below:
[ServerListTitles] UBrowserUT=UT Servers UBrowserLAN=LAN Servers UBrowserPopulated=Populated Servers UBrowserAll=All Servers TOServers=TO Server
Server
The default configuration file is tacticalops.ini which resists in TacticalOps/System/ (Note: The configuration file an also be called server.ini server1.ini which is caused by custom configuration oder gameserver providers). Please note: Linux servers do not support more than a maximum of 4 uplinks. They will crash. If your server crashes, do only 3 uplinks.
Find:
[Engine.GameEngine] ServerActors=IpDrv.UdpBeacon ServerActors=IpServer.UdpServerQuery ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
Change it to
[Engine.GameEngine] ServerActors=IpDrv.UdpBeacon ServerActors=IpServer.UdpServerQuery ServerActors=IpServer.UdpServerUplink MasterServerAddress=utmaster.epicgames.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.333networks.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.noccer.de MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.errorist.tk MasterServerPort=27900
Remarks
Please take notice of the following:
- Some servers, often on Linux, can not handle more than 3-4 UdpServerUplinks. If you have more than 3-4 lines, your server may crash or not even start properly. Use trial-and-error to determine whether this is the case with your server.
- Older servers are vulnerable for malicious queries. You could consider using SecureValidate or alternative uplink packages.
- The masterserver "darkelarious.blicky.net" has permanently moved to the address master.333networks.com. When you have this entry, please remove "darkelarious.blicky.net" and consider adding one of the other alternatives.
- Thanks to to-live.eu