
class BRUTOutMessage expands CriticalEventLowPlus;

var localized string OutMessage;

static function string GetString(optional int Switch, optional PlayerReplicationInfo RelatedPRI_1,
    optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
{
   if (RelatedPRI_1 == None)
      return "";
   return RelatedPRI_1.PlayerName@Default.OutMessage;
}

defaultproperties
{
   OutMessage="has been eliminated!"
}